Introduction
Hello everyone,
Welcome to the elven units page, in the left top corner you will find a small menu button that will travel with you on this page, this will give you quick access to the several sections of this page, I have added all know data, even from those units not yet released into this game. This will give you a glimps into the future.

Last but not least we have the "Unit breakdown" sections of each unit type, here you can compare the units that you have unlocked to see what unit is best to use agains your enemies. I have already pre calculated for you the damage they do agains there favorite enemies, and you only have to add variables like attack, movement range, defence and production speed to these numbers to see what units will be for you, be the best agains your enemies.

Enjoy
-CW

Light Melee






Sword Dancer Sword Dancer II Sword Acrobat
Base Damage 21 23 25
Damage 18.9 - 23.1 20.7 - 25.3 22.5 - 27.5
Hitpoints 90 99 109
Range 1 1 1
Movement 3 3 3
Initiative 11 11 11
Weight 1 1 1
Strikeback 1x 1x 1x
Attack
Bonus
30%
30%
30%
30%
30%
30%
Defence
Bonus
40%
40%
50%
50%
50%
50%
Weaken Attack

30%
2 rounds
Weaken Defence






Cerberus Cerberus II Sinister Cerberus
Base Damage 19 21 23
Damage 17.1 - 20.9 18.9 - 23.1 20.7 - 25.3
Hitpoints 78 86 94
Range 1 1 1
Movement 5 6 7
Initiative 9 9 9
Weight 1 1 1
Strikeback 3x 3x 3x
Attack
Bonus
30%
60%
30%
70%
30%
70%
Defence
Bonus
30% 40% 40%
Weaken Attack


Weaken Defence

30%
1 round


NOT
IN
GAME
YET!


Drone Rider Drone Rider II Venom Drone Rider
Base Damage 46 51 56
Damage 41.4 - 50.6 45.9 - 56.1 50.4 - 61.6
Hitpoints 176 194 210
Range 1 1 1
Movement 3 3 3
Initiative 9 9 9
Weight 2 2 2
Strikeback 1x 1x 1x
Attack
Bonus
70%
30%
90%
30%
90%
30%
Defence
Bonus
30% 30% 30%
Weaken Attack

20%
2 rounds
Weaken Defence





Unit Breakdown: Light Melee



BASE Mages Light Ranged

Min Max Min Max Defence Min Max Defence
Sword Dancer 1 18.9 23.1 90 22.68 27.72 40% 22.68 27.72 40%
Sword Danser II 1 20.7 25.3 99 26.91 32.89 50% 26.91 32.89 50%
Sword Acrobat 1 22.5 27.5 109 29.25 35.75 50% 29.25 35.75 50%
Cerberus 1 17.1 20.9 78 23.94 29.26 30% 20.52 25.08 0%
Cerberus II 1 18.9 23.1 86 30.24 36.96 40% 24.57 30.03 0%
Sinister Cerberus 1 20.7 25.3 94 35.19 43.01 40% 26.91 32.89 0%
Drone Rider 2 41.4
(20.7)
50.6
(25.3)
176
(88)
53.82
(26.91)
52.8
(26.4)
0% 70.83
(35.19)
86.02
(43.01)
30%
Drone Rider II 2 45.9
(22.95)
56.1
(28.05)
194
(97)
59.67
(29.84)
72.93
(36.47)
0% 87.21
(43.61)
106.59
(53.3)
30%
Venom Drone Rider 2 50.4
(25.2)
61.6
(30.8)
210
(105)
65.52
(32.76)
80.08
(40.04)
0% 95.76
(47.88)
117.04
(58.52)
30%
Conclusion: I am actually suprised myself, it seems that since the last update to the some units, they shot the drone rider from absolutly worthless to quite an excellent unit I would have colored the Drone Rider II half red, half blue but the browser wont let me. Agains a mix of more light ranged than mages I would definitely like to throw these guys into the fight.



Light Ranged






Archer Archer II Elite Archer
Base Damage 15 17 18
Damage 13.5 - 16.5 15.3 - 18.7 16.2 - 19.8
Hitpoints 54 59 65
Range 4 4 4
Movement 3 3 3
Initiative 18 18 18
Weight 1 1 1
Strikeback 0x 0x 0x
Attack
Bonus
60%
80%
70%
90%
70%
90%
Defence
Bonus
50%
50%
50%
Weaken Attack


Weaken Defence

20%
2 rounds


NOT
IN
GAME
YET!


Dryad Dryad II Poison Dryad
Base Damage 36 40 44
Damage 32.4 - 39.6 36 - 44 39.6 - 48.4
Hitpoints 88 97 106
Range 4 4 4
Movement 3 3 3
Initiative 17 17 17
Weight 2 2 2
Strikeback 1x 1x 1x
Attack
Bonus
70% 80% 80%
Defence
Bonus
70%
40%
80%
40%
80%
40%
Weaken Attack

30%
2 rounds
Weaken Defence



NOT
IN
GAME
YET!
NOT
IN
GAME
YET!


Ranger Ranger II Pro Ranger
Base Damage 16 18 19
Damage 14.4 - 17.6 16.2 - 19.8 17.1 - 20.9
Hitpoints 46 51 56
Range 4 4 4
Movement 4 4 4
Initiative 20 20 20
Weight 1 1 1
Strikeback 1x 1x 1x
Attack
Bonus
40%
80%
40%
90%
40%
90%
Defence
Bonus
40%
80%
40%
90%
40%
90%
Weaken Attack

30%
2 rounds
Weaken Defence





Unit Breakdown: Light Ranged



BASE Mages Heavy Melee

Min Max Min Max Defense Min Max Defence
Archer 1 13.5 16.5 54 24.3 29.7 0% 21.6 26.4 50%
Archer II 1 15.3 18.7 59 29.07 35.63 0% 26.01 31.79 50%
Elite Archer 1 16.2 19.8 65 30.78 37.62 0% 27.54 33.66 50%
Dryad 2 32.4
(16.2)
39.6
(19.8)
88
(44)
32.4
(16.2)
39.6
(19.8)
40% 55.08
(27.54)
67.32
(33.66)
70%
Dryad II 2 36
(18)
44
(22)
97 (48.5) 36
(18)
44
(22)
40% 64.8
(32.4)
79.2
(39.6)
80%
Poison Dryad 2 39.6
(19.8)
48.4
(24.2)
106
(53)
39.6
(19.8)
48.4
(24.2)
40% 71.28
(35.64)
87.12
(43.56)
80%
Ranger 1 14.4 17.6 46 25.92 31.68 90% 20.16 24.64 40%
Ranger II 1 16.2 19.8 51 30.78 37.62 90% 22.68 27.72 40%
Pro Ranger 1 17.1 20.9 56 32.49 39.71 90% 23.94 29.26 40%



Heavy Melee






Treant Treant II Elder Treant
Base Damage 168 185 200
Damage 151.2 - 184.8 166.5 - 203.5 180 - 220
Hitpoints 750 830 910
Range 1 1 1
Movement 2 2 2
Initiative 1 1 1
Weight 6 6 6
Strikeback 1x 1x 1x
Attack
Bonus
40% 50% 50%
Defence
Bonus
30%
80%
40%
80%
40%
80%
Weaken Attack

30%
1 round
Weaken Defence




NOT
IN
GAME
YET!
NOT
IN
GAME
YET!


Orc Warrior Orc Warrior II Gruff Orc Warrior
Base Damage 64 70 77
Damage 51.2 - 76.8 56 - 84 61.6 - 92.4
Hitpoints 260 290 310
Range 1 1 1
Movement 2 2 2
Initiative 4 4 4
Weight 2 2 2
Strikeback 2x 2x 2x
Attack
Bonus
70%
20%
80%
20%
80%
20%
Defence
Bonus
30%
30%
40%
30%
40%
30%
Weaken Attack


Weaken Defence

20%
1 round


NOT
IN
GAME
YET!
NOT
IN
GAME
YET!


Vallorian Guard Vallorian Guard II Veteran Guard
Base Damage 180 198 220
Damage 153 - 207 168.3 - 227.7 187 - 253
Hitpoints 580 630 700
Range 2 2 2
Movement 2 2 2
Initiative 3 3 3
Weight 6 6 6
Strikeback 1x 1x 1x
Attack
Bonus
60% 70% 70%
Defence
Bonus
20%
70%
20%
80%
20%
80%
Weaken Attack


Weaken Defence

30%
1 round



Unit Breakdown: Heavy Melee



BASE Heavy Range Light Melee

Min Max Min Max Defence Min Max Defence
Treant 6 151.2
(25.2)
184.8
(30.8)
750
(125)
211.68
(35.28)
262.92
(43.82)
80% 151.2
(25.2)
184.8
(30.8)
30%
Treant II 6 166.5
(27.75)
203.5
(33.92)
830
(138.33)
249.75
(41.63)
305.25
(50.88)
80% 166.5
(27.75)
203.5
(33.92)
40%
Elder Treant 6 180
(30)
220
(36.67)
910
(151.67)
270
(45)
330
(55)
80% 180
(30)
220
(36.67)
40%
Orc Warrior 2 51.2
(25.6)
76.8
(38.4)
260
(130)
60.24
(30.12)
92.16
(46.08)
30% 87.04
(43.52)
130.56
(65.28)
30%
Orc Warrior II 2 56
(28)
84
(42)
290
(145)
67.2
(33.6)
100.8
(50.4)
30% 100.8
(50.4)
151.2
(75.6)
40%
Gruff Orc Warrior 2 61.6
(30.8)
92.4
(46.2)
310
(155)
73.92
(36.96)
110.88
(55.44)
30% 110.88
(55.44)
166.32
(83.16)
40%
Vallorian Guard 6 153
(25.5)
207
(34.5)
580
(96.67)
244.8
(40.8)
332.32
(55.39)
70% 183.6
(30.6)
248.4
(41.4)
20%
Vallorian Guard II 6 168.3
(28.05)
227.7
(37.95
630
(105)
286.11
(47.69)
387.09
(64.52)
80% 201.96
(33.66)
273.24
(45.54)
20%
Veteran Guard 6 187
(31.17)
253
(42.17)
700
(116.67)
317.9
(52.99)
430.1
(71.68)
80% 224.4
(37.4)
303.6
(50.6)
20%



Heavy Ranged






Golem Golem II Granite Golem
Base Damage 138 152 167
Damage 124.2 - 151.8 136.8 - 167.2 150.3 - 183.7
Hitpoints 380 420 460
Range 3 3 3
Movement 3 3 3
Initiative 7 7 7
Weight 6 6 6
Strikeback 0x 0x 0x
Attack
Bonus
70%
20%
80%
20%
80%
20%
Defence
Bonus
40% 50% 50%
Weaken Attack

10%
1 round
Weaken Defence




NOT
IN
GAME
YET!
NOT
IN
GAME
YET!


Orc Strategist Orc Strategist II Seniar Orc Strategist
Base Damage 48 53 58
Damage 36 - 60 39.8 - 66.3 43.5 - 72.5
Hitpoints 132 145 160
Range 3 3 3
Movement 3 3 3
Initiative 6 6 6
Weight 2 2 2
Strikeback 1x 1x 1x
Attack
Bonus
60%
70%
70%
Defence
Bonus
40%
70%
40%
80%
40%
80%
Weaken Attack

30%
1 round
Weaken Defence




NOT
IN
GAME
YET!
NOT
IN
GAME
YET!
NOT
IN
GAME
YET!


unknown unknown unknown
Base Damage 56 62 68
Damage 44.8 - 57.2 49.6 - 74.4 54.4 - 81.6
Hitpoints 210 230 250
Range 8 9 10
Movement 1 1 1
Initiative 8 8 8
Weight 4 4 4
Strikeback 0x 0x 0x
Attack
Bonus
80%
40%
90%
40%
90%
40%
Defence
Bonus
60%
40%
70%
40%
70%
40%
Weaken Attack


flashbang?
Weaken Defence





Unit Breakdown: Heavy Ranged



BASE Light Melee Light Ranged

Min Max Min Max Defence Min Max Defence
Golem 6 124.2
(20.7)
151.8
(25.3)
380
(63.33)
211.14
(35.19)
258.06
(43.1)
0% 149.04
(24.84)
182.16
(30.36)
40%
Golem II 6 136.8
(22.8)
167.2
(27.87)
420
(70)
246.24
(41.04)
300.96
(50.16
0% 164.16
(27.36)
200.64
(33.44
50%
Granite Golem 6 150.3
(25.05)
183.7
(30.62)
460
(76.66)
270.54
(45.09)
330.66
(55.11)
0% 180.36
(30.06)
220.44
(36.74)
50%
Orc Strategist 2 36
(18)
60
(30)
132
(66)
36
(18)
60
(30)
40% 57.6
(28.8)
96
(48)
80%
Orc Strategist II 2 39.8
(19.9)
66.3
(33.15)
145
(72.5)
39.8
(19.9)
66.3
(33.15)
40% 67.66
(33.83)
112.71
(56.36)
80%
Senior Orc Strategist 2 43.5
(21.75)
72.5
(36.25)
160
(80)
43.5
(21.75)
72.5
(36.25)
40% 73.95
(36.98)
125.25
(61.63)
80%
unknown 4 44.8
(11.2)
57.7
(14.43)
210
(52.5)
80.64
(20.16)
103.86
(25.97)
60% 62.72
(15.68)
80.78
(20.20)
40%
unknown 4 49.6
(12.4)
74.4
(18.6)
230
(57.5)
94.24
(23.56)
141.36
(35.34)
70% 69.44
(17.36)
104.16
(26.04)
40%
unknown 4 54.4
(13.6)
81.6
(20.4)
250
(62.5)
103.36
(25.84)
155.04
(38.76)
70% 76.16
(19.04)
114.24
(28.56)
40%



Mages






Sorceress Sorceress II Bud Sorceress
Base Damage 60 66 73
Damage 48 - 72 52.8 - 79.2 58.4 - 87.6
Hitpoints 168 185 200
Range 3 3 3
Movement 4 4 4
Initiative 14 14 14
Weight 4 4 4
Strikeback 0x 0x 0x
Attack
Bonus
50%
60%
60%
70%
60%
70%
Defence
Bonus
60%
50%
60%
50%
60%
50%
Weaken Attack 50%
1 round
50%
1 round
50%
1 round
Weaken Defence

20%
1 round


NOT
IN
GAME
YET!


Banshee Banshee II Ghastly Banshee
Base Damage 57 63 69
Damage 45.6 - 68.4 50.4 - 75.6 55.2 - 82.8
Hitpoints 132 145 160
Range 4 4 4
Movement 4 4 4
Initiative 15 15 15
Weight 3 3 3
Strikeback 1x 1x 1x
Attack
Bonus
10%
70%
10%
90%
10%
90%
Defence
Bonus
70%
80%
70%
80%
70%
80%
Weaken Attack

40%
1 rounds
Weaken Defence 50%
1 rounds
50%
1 rounds
50%
1 rounds


NOT
IN
GAME
YET!


Blossom Mage Blossom Mage II Blossom Princess
Base Damage 60 66 73
Damage 45 - 75 49.5 - 82.5 54.8-91.3
Hitpoints 96 106 116
Range 5 5 5
Movement 2 2 2
Initiative 16 16 16
Weight 3 3 3
Strikeback 0x 0x 0x
Attack
Bonus
80%
30%
90%
30%
90%
30%
Defence
Bonus
60%
70%
70%
70%
70%
70%
Weaken Attack

20%
1 round
Weaken Defence 30%
1 round
30%
1 round
30%
1 round



Unit Breakdown: Mages



BASE Heavy Melee Heavy Ranged

Min Max Min Max Defence Min Max Defence
Sorceress 4 48
(12)
72
(18)
168
(42)
72
(18)
108
(27)
60% 76.8
(19.2)
115.2
(28.8)
50%
Sorceress II 4 52.8
(13.2)
79.2
(19.8)
185
(46.25)
84.16
(21.04)
126.72
(31.68)
60% 89.76
(22.44)
134.64
(33.66)
50%
Bud Sorceress 4 58.4
(14.6)
87.6
(21.9)
200
(50)
93.44
(23.36)
140.16
(35.04)
60% 99.28
(24.82)
148.92
(37.23)
50%
Banshee I 3 45.6
(15.2)
68.4
(22.8)
132
(44)
50.16
(16.72)
75.24
(25.08)
70% 77.52
(25.84)
116.28
(38.76)
80%
Banshee II 3 50.4
(16.8)
75.6
(25.2)
145
(48.33)
55.44
(18.48)
83.16
(27.72)
70% 95.76
(31.92)
143.64
(47.88)
80%
Banshee III 3 55.2
(18.4)
82.8
(27.6)
160
(53.33)
60.72
(20.24)
91.08
(30.36)
70% 104.88
(34.96)
157.32
(52.44)
80%
Blossom Mage I 3 45
(15)
75
(25)
96
(32)
81
(27)
135
(45)
60% 58.5
(19.5)
93.6
(21.2)
70%
Blossom Mage II 3 49.5
(16.5)
82.5
(26.83)
106
(35.33)
94.05
(31.35)
156.75
(52.25)
70% 64.35
(21.45)
107.25
(35.75)
70%
Blossom Mage III 3 54.8
(18.26)
91.3
(30.43)
116
(38.67)
104.12
(34.70)
173.47
(57.82)
70% 71.24
(23.74)
118.69
(39.56)
70%